Ordinal Markup
HOW TO PLAY

Ordinal Markup is the very first Incremental Game that implements ordinals! You might be confused to what are ordinals, but don't worry, we will guide you.

The Basics

When you start this game, you should see a number in the form of Hordinal(10) You can click a button to the increase ordinal by 1. The number should go up.
When your number reach 10, you can maximize the ordinal. Your ordinal will increase to ω, pronounced omega. Omega is the first infinite ordinal.
After ω, you can increase the ordinal even more, but the number goes up faster. At ω+10, you can maximize to ω2. ω2+10 maximize to ω3 and so on.
You can also maximize at ordinals like ω+20 → ω2+5 and ω3+100 → ω6+3. At smaller bases like 4, you can maximize ω2+4 → ω3
At ω9+10, you can maximize to ω2, which is omega multiplied by itself. Your number reaches 10240, and you can now Infinity!

Infinity

When you Infinity, you reset your ordinal, but you gain Ordinal Points (OP) based on your ordinal. You can spend your OP on autoclickers and factors.

Autoclickers

Autoclickers automate your progress. You can automate adding 1 to your ordinal or maximizing your ordinal. They both cost OP.

Factors

Factors multiply your autoclicker speed! They cost OP to upgrade. You start with zero factors, but you can do Factor Shifts to gain factors

Factors Shifts

When you reach the required OP, you can do a Factor Shift. It will reset everything before it, but you gain a new factor and your base decreases by 1.
Bases are way to reach larger ordinals from smaller ordinals. For example, at base 10, ω3 requires ω29+ω9+10. In base 4, you only need ω23+ω3+4
At very low bases, bases can be quite overpowered. You can turn ω22+ω2+3 into ωω in base 3!

Base 3 and 4

At Base 3 and 4, the game suddenly becomes a lot more grindier. Luckily, there are features that can help relieve the grind.

Dynamic Factors

At Base 4, you unlock Dynamic Factors. Dynamic Factors act like factors, but they increase over time.
Your first Dynamic Factor increases by 0.002x per second. You can make it faster by later upgrades in the game.

ψ(Ω)

When you reach ωωω, the game switches to Madore's OCF. At this point, you can buy autoclickers and Infinity to reach larger ordinals!
When you reach around ψ(ΩΩ+1) level, you can do a Factor Boost

Factor Boosts

Factor Boost gives you Boosters to spend on Boost Upgrades! Your first one gives 1 Booster. The next ones gives 2, then 3, 4, and so on.
However, the prices increase rapidly, making 4 and more boosters very hard to get

Upgrade Table

The Upgrade Table is a table of upgrades! They cost boosters to unlock.
If you want to change your upgrades, you can Refund! Refunding gives you 100% of your boosters back
The only cost of refunding is that it resets everything in the current Factor Boosts, but you can try a different build.

Autobuyers

Autobuyers can be bought from the Upgrade Table. They automater higher aspects of the game.
Max All autobuyer maxes out all autoclickers and factors every second. It stops when you're able to do a Factor Shift.
Infinity autobuyer performs an Infinity every second, if it can and the ordinal is high enough.
Autobuyers can be sped up by later upgrades

Challenges

Challenges are the main way to speed up autobuyers.
When you enter one, you start a new Factor Boost with nerfed effects. All of your upgrades still apply
You can exit challenges if you don't think you're able to complete the challenges
You can complete challenges up to 3 times. Each completion has a greater reward.

Incrementy

Incrementy are objects that grow over time. You need to reach ψ(0) [Madore's] or ψ(Ω) [Buchholz's] in order to start production of them.
Incrementy give a boost to autobuyers based on their amount. The boost is log10 (incrementy+10)
You can also buy Incrementy Upgrades that cost Incrementy. They boost Incrementy-related effects.

Manifolds

Manifolds are a extension of Incrementy, unlocked with 108 Boosters. In order to gain Manifolds, you must sacrifice Incrementy.
Manifolds make the Dynamic Factor grow faster based on their amount. The boost is log10 (manifolds+10)
There are also 6 new Incrementy Upgrades that have been added. They boost Manifold or Dynamic effects.